Brawling Skill

Description: This system is for role playing non lethal combat. A player whose character takes this skill will approach a player who he wishes to use this skill upon and announce out-of-game that he is going to use the brawling skill. The attacking player will then announce what he chooses to do as based upon the level of the skill that they have purchased. Then both players will determine the effect and they then will return to In-game and act out the non-lethal combat series. The effects that can be called will cause:

Visual Effects: Various

Out of Game Calls: Various

Examples: If Sluggo has level 5 brawling and decided to use this skill against another person. The player of Sluggo would go up to the other player of the character his is attacking and tell him “ brawling skill, sucker punch…body blow…Knee lift …Hook”. If the character has no defenses verses this. Then the players would return to in game and act out the effects of 3 second hesitate followed by a ten second silence, 10 second pain and be knocked down. If the character Sluggo attacked had levels 2 brawling after the player of Sluggo called the body blow the other player could call duck then Sluggo would have to call the knee lift, (which is not punch and would require a block to account for without with standing the effect), then Sluggo would call the hook and the other player would could call duck, then they would go act out the sequence.

Notes: All of these effects are non lethal combat and any protective magic may be expended or not to prevent the effect of the brawling skill at the decision of the character attacked if the protective spell is applicable. A character who is in touch range can break by using a block skill from the brawling skill. There are no pre-requisite skills to be able to purchase this skill.