Parry Skill

Description: This skill will allow a character to account for any one weapon delivered attack as long as the character has a usable weapon in hand, and the attack is capable of being blocked. A parry that is used for someone else does not require that the character that the blow is parried for have a weapon in hand. At higher levels this skill will also allow the character to to block any number of blows for a specific period of time. If this ability is activated then the full time period allotted is used even if the character doesn't receive any ultra legal blows for the full time period they are capable of blocking blows.

Visual Effects: weapon parried

Out of Game Calls: Parry

Examples: If Sluggo has level 5 parry skill. He is capable of accounting for the damage received from three blows for himself and two blows of any person that is in touching range when they received the blow. Sluggo is also capable of blocking any number of blows for a ten second period. If sluggo uses any of the time allowed to him from this skill the whole amount of time sluggo is capable of blocking blows is considered spent

Notes: A weapons skill is required for the purchasing of this skill.