Martial Concentration Skill

Description: This monk based skill will allow a character to continue to use any monk skill that requires a duration count even while the character is sustaining body damage from any other attack. This skill also includes the act of performing killing blows upon a target. If the interruption is before the second count of the action then the call “Martial Concentration” must be made before the finishing of the call of the action. In this case, if interrupted again by a different source then the action can be continued by the usage of another martial concentration skill use, which is called after the call of the action. If the interruption is after the second count of the action of interruption, the call is said after the count of the original action. This skill applies also to phasing, rifting and teleporting.

Visual Effects: None

Out of Game Calls:  concentration.

Examples: Sluggo has level 4 martial concentration. He is trying to deliver a killing blow on a goblin he has reduced to unconsciousness. Another goblin strikes Sluggo for body damage while Sluggo is delivering a the killing blow Sluggo finishes the killing blow and then the player of Sluggo announces concentration. The killing blow is effective and Sluggo can do this three more times today.

Notes: There are no prerequisites for this skill.