Club Skill

Description:This skill allows a character to use an ULTRA approved club as a weapon. A  character may call a called shot at 5th level by saying “Call Strike before the swing is attempted. If that appendage is struck, it is useless until the next game day or until healed, if any other body part is struck the target still takes damage but is not done any further damage by the blow. A death fury will allow the character to swing an attack that will reduce an effectable opponent to –1 body for as long as the count of the death fury has not expired. Stopping the death fury will result from killing blows, casting or using any other skill and unconsciousness. A disarm will not end the death fury but will reduce the duration. A shatter effect or unconsciousness stops the death fury effect immediately. Arcane damage may only be accounted for with body points ( magical or non-magical). Concealment allows the character to conceal on his person another club and still be able to to participate in combat. If the character’s primary club is shattered, disarmed or rendered unusable by any magical or physical means the player has to make a ten count before being able to use the concealed weapon. This count may in no way be interrupted except for unconsciousness. This skill also allows the character to produce an extra club per day beginning at 6th level.

Visual Effects: Ability to use a club in combat.

Out of Game Calls: Normal weapon damage “x ” : X Arcane Damage :Called Shot ; Death Fury 1… Death Fury 2… Death Fury 3… etc.

Examples: Sluggo has level three (3) Club (has purchased Club skill six times (1 for 1st+2 for 2nd + 3 for 3rd = 6 total)) and calls “4 normal” in combat. With two more levels (purchasing club 9 more times (4 for 4th+ 5 for 5th = 9 total)) he could do a “Called Strike Ankle” and if he would hi This target in the shoulder, the target still takes damage but there is no further effect from the death fury, had Sluggo hit the target’s ankle, the ankle would have been unusable until healed or the next game day. If Sluggo could call a Death Fury (15) any creatures that are successfully struck are reduced to –1 body if struck before the death fury expires. Notes: If a character does not have the club skill then s/he must carry it by the striking area of the weapon and needs to account for all damage that hits it.