Transform to Bat Spell

Spell Name: Transform to Bat

Schools / Levels: Necromancy Magic (10)

Duration: 1 Hour

Type: Transform

Description: This spell will transform the caster into a bat with the following effects: Body points become equal to 5, gain 2 Evades, gains flight, unable to speak or use any abilities other than flight or Evade until the spell ends. Once the transformation spell has ended the caster will not be able to run or move faster than a slow walk for 1 hour after the transformation ended. At no time may a character have more than one transform type spell, potion or effect active upon their person. As with any transform type spell, the player may opt to change their costuming to account for the effect of the transform, If this is the players choice the casting time is as long as the player takes to put on the appropriate prosthetics. Under no circumstance is this an acceptable reason for a hold or to stop game play. If the player chooses not to use the option of wearing different costuming then the player must announce the visual effect to any one in sight range.

Range: Personal

Visual Effect: Caster transforms into a bat.

Sample Incant: By grace, knowledge and wisdom grant this form the ability to TRANSFORM TO BAT now.

Calls Required: None.