Summon Bat Spell

Spell Name: Summon Bat

Schools / Levels: Necromancy Magic (10)

Duration: 48 Hours

Type: Summon

Description: This spell will allow a character to summon a small colony of bats to accomplish one small task for the caster. The duration of this spell is 48 hours and conforms to the general guidelines of all summoning spells. A player must inform a cast coordinator or monster camp after the spell is cast, so with in the next forty eight hours the summon creature can be assigned to a cast member, given a time slot and the direction the player has requested. Any task assigned to a given summon creature that is not logically able to be preformed by that creature (i.e. -- summon fish in the middle of the desert) will result in failure of the spell and loss of according mana points. All casting of this spell are at the discretion of the cast coordinators. Once the verbal is spoken the rest of the duration of the spell is waiting for the creature to arrive. A player may after the verbal is spoken undertake other activities, engage in combat, and even die and resurrect and it will not effect the outcome of this spell.

Range: Touch

Visual Effect: None

Sample Incant: By the power of the undead and rotting I will SUMMON BAT.

Calls Required: None.