Class Chart
Contents |
Main Class Chart
Introduction
This class chart contains most of the information a player will need to help create his or her character. Although we have tried to make sure there is no conflicting information, there may still be inconsistencies. Ask an administrator or plot member if there appears to be something that conflicts. The class chart located on the Class Description Page is more used as a guideline. It also has useful information, but this chart takes precidence.
The Advantages column lists skills or groups of skills that are lower in cost for this specific class and skills that may be available (by default these are skills not available unless specified). If a skill grouping or set of skills have the same modifier they will be surrounded by parenthesis (). In most cases these are modified by a certain number of points (-2 or -3, etc) or half cost. Any that are marked half cost from base are always rounded up, and are calculated before any other modifiers except the column multiplier for the class. No skill no matter how many modifiers are applicable will ever have a final base cost below 4 points.
The Disadvantages column lists any negatives associated with the class. These can include skills that have a higher cost, skills that are not allowed to be purchased, skill groupings that you may not spend "Free Levels" on, and Race/Class combinations that are invalid.
The Base column is the base cost for all skills before modifiers for that class.
The Fighter/Scholar/Thief/General columns show the multiplier that is applied to the base cost for that class. This is the first modifier applied.
There are no modifier columns for "Racial" and "Universal" skills. These are always considered (x1) base cost, with appropriate modifiers afterwards. The only exception to this is the Universal Skill "Craftsman Other". This is always a base cost of 5, and may not be modified.
The Free Levels column lists the Free levels available for that class. They may be spent on any skills available to that class, unless a restriction on a type of skill is listed in the Disadvantages column. The free levels may be spent on a single skill, or split among several skills. Each time the character skill points change due to purchasing of skills, the choice of which "levels" the free levels are applied to may be changed, but the skills to which they are applied may not be changed without permission from Administration, Logistics, or Plot.
(i.e. a character is a fighter, has purchased 5 levels of the Long Sword Skill at a base cost of 5 per level (5+10+15+20+25) for a total CP spent of 75. They have 3 free levels, and before their first event they used them to have a total of 8 levels in Long Sword. (30+35+40 free points!). After their first event, they may spend 30 points to purchase level 6 of Long Sword, and move the free levels purchased so they have a total of 9 levels in Long Sword. However, if they wanted to move their free levels to instead get 3 levels of the Mace skill, they would need to ask permission first)
Base Classes
Base Classes | ||||||||
---|---|---|---|---|---|---|---|---|
Class | Advantages | Disadvantages | Base | Fighter | Scholar | Thief | General | Free Levels |
Fighter | 5 | x1 | x3 | x2 | x2 | 3 | ||
Magic User | 5 | x3 | x1 | x2 | x2 | 3 | ||
Thief | 5 | x2 | x2 | x1 | x2 | 3 |
Specialty Classes
Specialty Classes | ||||||||
---|---|---|---|---|---|---|---|---|
Class | Advantages | Disadvantages | Base | Fighter | Scholar | Thief | General | Free Levels |
Archer | (Bow, Crossbow, Hurled Weapons, Missile Weapons, Archer’s Block, One Handed Block) Half Price | (All Non-Range Weapons^{1}, Bludgeon) +2 Base | 7 | x1 | x3 | x2 | x2 | 5 |
Artisan | (All Production Skills^{9}, Literacy, Appraise Item, Forgery) Half Cost | Free Level restriction on Fighter | 7 | x3 | x2 | x2 | x1 | 5 |
Assassin | (Mix Poison/Elixir, Extra Mixing, Strike Creature) Half Price (Back Damage, Bludgeon, Sneak Attack) -2 Base |
No Lineage Free Level restriction on Scholar (All Two Handed Weapon/Mastery^{2}, Brawling) +2 Base |
7 | x2 | x3 | x2 | x2 | 5 |
Battle Mage | Battle Magic -2 Base | Healing Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Buccaneer | (Romani Curse, Resist Charm) Available (Notoriety, Brawling, Disarm Trap, Evade) -2 Base |
(Pick Pocket, Lineage) +2 Base Free Level restriction on Scholar |
7 | x2 | x2 | x1 | x2 | 5 |
Chronomancer | Time Magic -2 Base | General Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Elementalist | Planar Magic -2 Base | Nature Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Gladiator | (All Master Weapons^{3}, Disarming, Extra Damage, Physical Stamina, Speed Strike) -2 Base | Free Level restriction on Scholar (Lineage, Bludgeon, Sneak Attack) Double Cost |
7 | x1 | x2 | x2 | x3 | 5 |
Guardsman | (Extra Protection, Shield, Halt Advance, Parry, Extra Armor, Weapon/Spell Parry) -2 Base | (Lineage, Literacy) Double Cost Free Level restriction on Scholar |
7 | x1 | x2 | x3 | x2 | 5 |
Harmonist | Harmonic Magic -2 Base | Rune Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Healer | Healing Magic -2 Base (Brew Potion, Extra Brewing, First Aid, Turn Undead) Half Cost |
Necromancy Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Herbalist | Nature Magic -2 Base | Planar Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Illusionist | Illusion Magic -2 Base | Lore Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Mercenary | (Extra Offense, Notoriety, Extra Life) Half Cost (All Master Weapons^{3}, Strike Creature) -2 Base |
Free Level restriction on Scholar and General Lineage +2 base |
7 | x1 | x3 | x2 | x3 | 5 |
Monk | (Staff, Disarming, Halt Advance, Parry) Half Cost All Monk Skills^{4} -2 Base |
No (Extra Armor, Mana Transfer, Psionic Transfer, Production Point Transfer) Free Level restriction on Fighter and Scholar |
7 | x2 | x2 | x1 | x1 | 5 |
Neanderthal | (Brute Concentration, Club, Extra Life) Half Cost (Strength Factor, Threshold) |
No (Literacy, Lineage) Free Level restriction on Scholar Appraise Item Double Cost |
7 | x1 | x3 | x2 | x2 | 5 |
Necromancer | Necromancy Magic -2 Base | Healing Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Paladin | (Lay-on-hands, Turn Undead, Lineage) Half Cost (Great Sword, Physical Stamina) -2 Base |
(Bow, Crossbow, Hurled Weapons, Missile Weapons) +2 Base Free Level restriction on Thief No (Bludgeon, Sneak Attack) |
7 | x1 | x2 | x3 | x2 | 5 |
Pirate | (Smelt Armor, Appraise Item, Short Sword, Monstrous Weapons) Half Cost (Brawling, Notoriety) -2 Base Resist Nausea |
Turn Undead +2 Base Lineage +4 Base Free Level restriction on Scholar |
7 | x2 | x3 | x1 | x2 | 5 |
Psionist | (Psionic Disciplines, Extra Psionic Points, Psionic Transfer) -2 Base | All Magical Schools^{5} +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Romani | Romani Curse Sap -2 Base All Production except Component/Alchemy^{6} Half Price |
All Racial Skills^{7}(except Romani Curse) Triple Cost Free Level restriction on Fighter and General |
7 | x2 | x2 | x1 | x2 | 5 |
Sage | Lore Magic -2 Base | Illusion Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Sorcerer | Ritual Magic -2 Base | Wild Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Wild Mage | Wild Magic -2 Base | Ritual Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Wizard | Rune Magic -2 Base | Harmonic Magic +2 Base Free Level restriction on Fighter |
7 | x3 | x1 | x2 | x2 | 5 |
Double Classes
Double Classes | ||||||||
---|---|---|---|---|---|---|---|---|
Class | Advantages | Disadvantages | Base | Fighter | Scholar | Thief | General | Free Levels |
Archaic | (Time Magic, Turn Undead, Strike Creature) -4 Base (Berzerking, Spell Weaving) -2 Base |
General Magic +2 Base Free Level restriction for Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Alchemist | (Nature Magic, Mix Poison/Elixir, Extra Mixing, Back Damage, Bludgeon, Sneak Attack, All Non-Range Weapons^{1}, Strike Creature) Half Cost | No Lineage Planar Magic +4 Base Free Level restriction on Fighter |
9 | x2 | x1 | x1 | x2 | 7 |
Bandit | (Ambidexterity, Bludgeon, Weapon/Spell Parry, Evade, Back Damage) -4 Base | Extra Protection +2 Base (First Aid, Extra Damage, Extra Armor, Lineage) +4 Base Free Level restriction on Scholar |
9 | x1 | x3 | x1 | x2 | 7 |
Blackhawk | (Necromancy Magic, Back Damage, Sneak Attack, Turn Undead) -4 Base Mix Poison/Elixir Half Cost |
(Lineage, First Aid) +4 Base Free Level restriction on Scholar |
9 | x1 | x3 | x1 | x2 | 7 |
Bowman | (Bow, Crossbow, Hurled Weapons, Missile Weapons) -4 Base (Extra Damage, One Handed Block, Halt Advance) -2 Base |
Free Level restriction on Scholar All Monk Skills^{4} +2 Base |
9 | x1 | x3 | x2 | x2 | 7 |
Brigand | (Back Damage, Bludgeon, Sneak Attack, Evade) -4 Base All Master Weapon^{3} -2 Base |
Free Level restriction on Scholar Extra Protection +2 Base (First Aid, Lineage) +4 Base |
9 | x1 | x3 | x1 | x2 | 7 |
Burgler | (General Magic, Bludgeon, Alchemy Craft, Appraise Item) -4 Base Sap -2 Base |
(First Aid, Lineage) +4 Base Free Level restriction on Fighter |
9 | x3 | x1 | x1 | x2 | 7 |
Cavalier | (Lineage, Extra Armor) Half Cost (Lay-on-hands, Turn Undead, Notoriety, Constitutional Resist) -4 Base |
Free Level restriction on Scholar (Evade, Dexterity Armor) +4 Base (Bow, Crossbow, Hurled Weapons, Missile Weapons) Double Cost |
9 | x1 | x3 | x1 | x2 | 7 |
Chieftain | (Club, Brute Concentration, Lay-on-hands, Shatter Strike) -4 Base (Strength Factor, Natural Armor) |
Literacy +6 Base Free Level restriction on Scholar and Thief Lineage +4 Base Except Clubs all other Production Items (to create) Costs x2 |
9 | x1 | x2 | x2 | x2 | 7 |
Dreadnought | (Necromancy Magic, Turn Undead) -4 Base (Resist Disease, Resist Nausea) (Lay-on-hands, Berzerking) -2 Base Forge Weapon Half Cost |
Healing Magic +2 Base (Bow, Crossbow, Hurled Weapons, Missile Weapons) +4 Base Free Level restriction on Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Filcher | (Bludgeon, Time Magic, Evade) -4 Base Component Gathering -2 Base |
General Magic +2 Base Free Level restriction on Fighter |
9 | x3 | x1 | x1 | x2 | 7 |
Henchman | (Extra Damage, Shatter Strike, Speed Strike, Berzerking) -4 Base (Extra Protection, Extra Life, Extra Offense) Half Price |
Free Level restriction on Thief (All Scholar Skills^{8}, All Production Skills^{9}) Double Cost Lineage +4 Base |
9 | x1 | x3 | x3 | x2 | 7 |
Magician | (Ritual Magic, Rune Magic, Component Gathering) -4 Base | Wild Magic +2 Base Free Level restriction on Fighter |
9 | x3 | x1 | x2 | x2 | 7 |
Medic | (Healing Magic, First Aid, All Blunt Weapons^{10}) -4 Base Turn Undead -2 Base |
Necromancy Magic +2 Base Free Level restriction on Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Minstrel | Harmonic Magic -4 Base (Resist Charm, Restore Mind) One Handed Block -2 Base |
Rune Magic +2 Base Free Level restriction for Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Mystic | (General Magic, Psionic Disciplines, Extra Psionic Points, Psionic Transfer) -4 Base | Free Level restriction on Fighter | 9 | x3 | x1 | x2 | x2 | 7 |
Ninja | (All Monk Skills^{4}, Evade, Sneak Attack, Back Damage, Bludgeon) -4 Base Mix Poison/Elixir Half Cost |
No (Extra Armor, Lineage) First Aid +4 Base Cost Free Level restriction on Scholar |
9 | x2 | x2 | x1 | x2 | 7 |
Phantom | (Bludgeon, Illusion Magic, Pick Pocket, Appraise Item, Evade) -4 Base (Scribe Scroll, Set Trap, Disarm Trap) -2 Base |
(Lore Magic, Lore) +2 Base Free Level restriction on Fighter |
9 | x3 | x1 | x1 | x2 | 7 |
Ranger | (Archer’s Block, Tracking, Missile Weapons, Nature Magic) -4 Base Long Sword -2 Base Mix Poison/Elixir Half Cost |
Planar Magic +2 Base Free Level restriction on Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Reaver | (All Master Weapons^{3}, Lay-on-hands, Sneak Attack, Bludgeon, Great Sword) -4 Base | (Lineage, Bow, Crossbow, Hurled Weapons, Missile Weapons, Extra Protection, All Monk Skills^{4}) +4 Base Free Level restriction on Scholar |
9 | x1 | x3 | x1 | x2 | 7 |
Researcher | (Lore Magic, Lore) -4 Base (Battle Magic, Literacy) -2 Base |
Free Level restriction on Fighter | 9 | x3 | x1 | x2 | x2 | 7 |
Samurai | (All Monk Skills^{4}, Long Sword, Weapon/Spell Parry, Lineage, Speed Strike, Extra Offense) -4 Base Forge Weapon Half Cost |
No (Bludgeon, Back Damage, Sneak Attack) Free Level restriction on Scholar |
9 | x1 | x3 | x1 | x2 | 7 |
Scourge | (Component Gathering, All Master Weapons^{3}) -2 Base (Planar Magic, Strike Creature) -4 Base |
Nature Magic +2 Base Free Level restriction on Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Skald | (Lore Magic, Lore) -4 Base (Hammer, Spell Craft, Extra Protection, Scribe Scroll) -2 Base |
Illusion Magic +2 Base Free Level restriction on Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Slayer | (Necromancy Magic, Turn Undead) -4 Base (Resist Disease, Resist Nausea) Long Sword -2 Base |
(Healing Magic, Spiritual Stamina, First Aid) +2 Base Lineage +4 Base Free Level restriction on Thief |
9 | x1 | x1 | x3 | x2 | 7 |
Spy | (Psionic Disciplines, Extra Psionic Points, Psionic Transfer, Mix Poison/Elixir, Extra Mixing, Back Damage, Bludgeon, Sneak Attack, All Non-Range Weapons^{1}, Strike Creature) Half Cost | No Lineage All Magical Schools^{5} +4 Base Free Level restriction on Fighter |
9 | x2 | x1 | x1 | x2 | 7 |
Swashbuckler | Romani Curse (Notoriety, Set Trap, Alchemy Craft) Half Cost (Weapon/Spell Parry, All Edged Weapons^{11}) -4 Base |
(Extra Armor, Lineage) +4 Base Free Level restriction on Scholar |
9 | x1 | x3 | x1 | x2 | 7 |
Triple Classes
Triple Classes | ||||||||
---|---|---|---|---|---|---|---|---|
Class | Advantages | Disadvantages | Base | Fighter | Scholar | Thief | General | Free Levels |
Amazonian | (Nature Magic, Missile Weapons, Mix Poison/Elixir, Alchemy Craft, Sneak Attack) -4 Base (Tiger’s Fury, Tracking) Half Cost |
Planar Magic +2 Base Free Level restriction on Thief |
11 | x1 | x3 | x1 | x2 | 9 |
Bard | (Harmonic Magic, Missile Weapons, Long Sword) -4 Base | 11 | x2 | x2 | x2 | x1 | 9 | |
Bounty Hunter | (All Master Weapons^{3}, Bludgeon, Sneak Attack, Set Trap, Illusion Magic) -4 Base Mix Poison/Elixir -2 Base |
All Monk Skills^{4} +2 Base All Scholar Skills^{8} +4 Base |
11 | x1 | x2 | x2 | x2 | 9 |
Djinn | (Psionic Disciplines, Illusion Magic, Battle Magic) -4 Base Magical Resistance Half Cost |
(Lore Magic, Time Magic) +2 Base Free Level restriction on Fighter |
11 | x3 | x1 | x3 | x2 | 9 |
Gypsy | Romani Curse (All Production Skills^{9}, First Aid) -4 Base |
All Fighter Skills^{12} +3 Base | 11 | x3 | x1 | x1 | x2 | 9 |
Magi | (Extra Mana, Literacy, General Magic, Rune Magic, Ritual Magic) -4 Base (Battle Magic, Harmonic Magic, Healing Magic, Illusion Magic, Lore Magic, Nature Magic, Necromancy Magic, Time Magic, Planar Magic, Wild Magic) -2 Base |
(Extra Life, All Resist Skills^{13}) +4 Base Free Level restriction on Fighter |
11 | x3 | x1 | x3 | x2 | 9 |
Scout | (Archer’s Block, Tracking, Missile Weapons) -4 Base Long Sword -2 Base (Mix Poison/Elixir, Dexterity Armor, Psionic Disciplines) Half Cost |
Free Level restriction on Scholar | 11 | x1 | x1 | x3 | x2 | 9 |
Skulk | (Illusion Magic, General Magic, Evade, Pick Lock, Pick Pocket) -4 Base | Free Level restriction on Fighter | 11 | x2 | x1 | x1 | x2 | 9 |
Valkyrie | (Planar Magic, Extra Armor, Magical Resistance, Great Sword) -4 Base (Berzerking, Stunning Fist) Half Cost |
Free Level restriction for Thief | 11 | x1 | x1 | x3 | x2 | 9 |
Warrior | (All Fighter Skills^{12}, First Aid, Extra Life, Forge Weapon, Smelt Armor) -4 Base | Free Level restriction on Scholar | 11 | x1 | x2 | x3 | x2 | 9 |
1) All Non-Range Weapons consists of:
Battle Axe, Club, Dagger, Hammer, Great Hammer, Mace, Pole Arm, Sap, Spear, Staff, Great Sword, Long Sword, Short Sword, Blunt Weapons, Edged Weapons, Monstrous Weapons, Pike Weapons |
2) All Two Handed Weapon/Mastery consists of:
Great Hammer, Great Sword, Pole Arm, Staff, Blunt Weapons, Edged Weapons, Monstrous Weapons, Pike Weapons, Weapons Master |
3) All Master Weapons consists of:
Blunt Weapons, Edged Weapons, Missile Weapons, Monstrous Weapons, Pike Weapons, Weapons Master |
4) All Monk Skills consists of:
Crouching Mantis, Eagle Claw, Hand Weaponry, Iron Shirt, Ki-Power, Martial Concentration, Nerve Lock, Pain Touch, Power Blow, Stunning Fist, Tiger’s Fury, Quivering Palm |
5) All Magical Schools consists of:
Battle Magic, General Magic, Harmonic Magic, Healing Magic, Illusion Magic, Lore Magic, Nature Magic, Necromancy Magic, Ritual Magic, Rune Magic, Time Magic, Planar Magic, Wild Magic |
6) All Production except Component/Alchemy consists of:
7) All Racial Skills consists of:
8) All Scholar Skills consists of:
Magical Concentration, Extra Mana, Group Magic, Literacy, Lore, Mana Transfer, Spell Craft, Spell Weaving |
9) All Production Skills consists of:
10) All Blunt Weapons consists of:
Club, Hammer, Great Hammer, Mace, Sap, Staff, Blunt Weapons, Monstrous Weapons, Pike Weapons, Weapons Master |
11) All Edged Weapons consists of:
Battle Axe, Dagger, Pole Arm, Spear, Great Sword, Long Sword, Short Sword, Edged Weapons, Monstrous Weapons, Pike Weapons, Weapons Master |
12) All Fighter Skills consists of:
13) All Resist Skills consists of: